--- /dev/null
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+
+namespace SuperPolarity
+{
+ public class Player
+ {
+ public int Score;
+ public int Multiplier;
+ public int Lives;
+
+ public Player()
+ {
+ Score = 0;
+ Multiplier = 1;
+ Lives = 3;
+ }
+
+ public void AddScore(int value)
+ {
+ Score = Score + (value * Multiplier);
+ }
+
+ public void AddMultiplier(int value)
+ {
+ Multiplier = Multiplier + 1;
+ }
+
+ public void ResetMultiplier()
+ {
+ Multiplier = 1;
+ }
+
+ public void Draw()
+ {
+
+ }
+
+ public void Update()
+ {
+
+ }
+ }
+}